![]() Zoom out of Panel 2, and the boy will again think of going left, and arrive at the smaller doorway. Now zoom in to the lower left newspaper area, where a hand is again pointing to the left, and drag the thought bubble in Panel 4 back on Panel 2. Zoom in on the boy's thought bubble, drag the layer away to Panel 4, and zoom out from the scissors in Panel 2. With the boy in Panel 1, zoom in on the small doorway at the bottom in Panel 2, and again switch both panels by dragging Panel 2 on Panel 1. Thinking of going left, the boy will do just that. Drag the boy's thought bubble from Panel 4 back to Panel 2, and zoom out. ![]() Find a red stitched hand pointing to the left on the right side of the blanket and zoom in on that. Now zoom in on the boy's thought bubble in Panel 2.ĭrag the layer to Panel 4 and zoom out of Panel 2, where you'll see a blanket with several icons. So switch Panel 3 by dragging it over to Panel 1, then dragging the new Panel 3 to Panel 2. You should see a picture of a needle and scissors, with a maze-like pattern on the left, and on the right, parts that line up well with the panel where the boy is standing. Zoom in twice on the train map in Panel 3 below the area where the green track meets the red track. The boy will return to the right and look at the wall - pan one right to see it. Now that the boy has arrived at the station, follow him by panning left two times. If you miss the correct time to align the tracks, the train will do a round trip, costing you precious time.Īfter you managed to reroute the train (wait a few moments for the train to exit the loop to the lower left), zoom out of the map in Panel 3, and while the train continues on the colored tracks, zoom out of Panel 1, and pan right twice back to the actual station. Wait until it is going along the lower horizontal tracks, then quickly zoom in on the map slightly above the middle, so you'll see a green track on the left, and a grey track on the right. You'll also see the train coming in from the top of the map. Zoom in twice on the map in Panel 3, and you'll see a grey circular track in the upper left, with a green line crossing in from the left. The boy will board the train and almost be off to the purple station.Īfter the train left, a paper covering the map of the train tracks is blown away. In Panel 2, zoom in twice on the coin mechanism next to the train door, and drag the coin from Panel 4 over that mechanism. ![]() Zoom out of Panel 1, and pan left twice until you see some rubble and a curved greenish-greyish train track on the wall. So please pause the game again, and read on until the boy actually arrives at the station. The upcoming train ride can also cause you to lose time if you're going for the "But Why" achievement. Drag the ring in Panel 3 over to Panel 4 to create a coin. In Panel 3 pan to the right and zoom in on the calendar, specifically on the ring area, three times. In the mean time in Panel 4, zoom out on the man at the desk so you can see him through a yellow tinted window. Zooming out twice on Panel 2, a train should arrive. Zoom in twice on the purple tower with the flame symbol on the sign, then drag the sign in Panel 1 to Panel 2. In other words, it's a puzzle game that relies not on inventory combination, but on navigation by recognizing visual cues in the images, exploring their combinations, and advancing the story by allowing the boy to move from scene to scene and acquire the fruit he needs.Pan to the right on Panel 1 to see the boy looking at the different train destinations. Sometimes images match up and cause some change in the world sometimes, moving a doorway over the boy causes him to step from one image to another. ![]() And at times, moving an image from one square to another reveals a second image behind it. Often, clicking on a hotspot in the image will cause a change - a pan, a focus on a part of an image, even things such as moving through a painting of a meadow into the meadow itself. The game's screen is divided into four squares. Carried in hand-drawn illustration with the feel of Czech animation, and set mainly in an Italianate city, the game follows a boy who is apparently attempting to accumulate five differently colored fruits in a bowl to summon a strange and beautiful monster, which is seen at times moving through the city in the distance. Gorogoa is a beautiful game, but one difficult to describe. ![]()
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